Pack a sprite into the database for future usage.
Use the PACK TO statement if you need to specify the dataset name.
pack s
s sprite name
Source create sprite 8 as "ball" add "ball" frame create database "sprites" pack "ball" save database "sprites"

Pack a sprite into the database for future usage.
Use the PACK TO statement if you need to specify the dataset name.
pack s
s sprite name
Source create sprite 8 as "ball" add "ball" frame create database "sprites" pack "ball" save database "sprites"