Add voxels to fill a box between the two coordinates.

add s box x,y,z to u,v,w
ssprite name
xhorizontal
yvertical
zdepth
uhorizontal
vvertical
wdepth
Sourcecreate sprite 6 as "cubes" color 1 add "cubes" frame 1,1,1 to 6,6,6 color 2 add "cubes" box 2,2,2 to 5,5,5