Add voxels along the line defined by the two coordinates.
Its color will be the one set by the COLOR statement.
add s line x,y,z to u,v,w
s sprite name x horizontal y vertical z depth u horizontal v vertical w depth
Source create sprite 6 as "exemple" add "exemple" line 1,1,1 to 6,1,1(ajoute une ligne horizontal en bas du sprite)
