Add voxels along the line defined by the two coordinates.

Its color will be the one set by the COLOR statement.

add s line x,y,z to u,v,w
ssprite name
xhorizontal
yvertical
zdepth
uhorizontal
vvertical
wdepth
Sourcecreate sprite 6 as "exemple" add "exemple" line 1,1,1 to 6,1,1

(ajoute une ligne horizontal en bas du sprite)