Detect a collision between two sprites.
Returns a value of 1 for true,
0for false.
hit s to p
s sprite name p target name
Source if (hit "pad" to "ball") = 1 goto "bounce" end

Detect a collision between two sprites.
Returns a value of 1 for true,
0for false.
hit s to p
s sprite name p target name
Source if (hit "pad" to "ball") = 1 goto "bounce" end