Set an object to the rotation x=y=z= value.
This is a helper statement useful for resetting an object orientation to zero.
turn s to x
s sprite name x horizontal
Source turn "player" to 0

Set an object to the rotation x=y=z= value.
This is a helper statement useful for resetting an object orientation to zero.
turn s to x
s sprite name x horizontal
Source turn "player" to 0